serves them right for failing to not have it binded. at least in the buy menu.
my own thoughts would be to limit awps to 3 per team AT THE MOST if it's like 10 on a team. otherwise, limit it to 1 or 2 per team depending on numbers. i've played on a few servers where they allow 2 per team no matter how many ppl are on. it was never really an issue and was almost always full. even at like 3 in the morning. just me thoughts, eh?
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