Quote Originally Posted by DoT View Post
Ditto to what noogy said, i know before D2 used to restrict awps based on how many players are on the server per team. It should be like that, keeps it fair and balanced.
Only problem is it pisses off the awp whores when the newer players buy the awps faster.

-dotty
serves them right for failing to not have it binded. at least in the buy menu.

my own thoughts would be to limit awps to 3 per team AT THE MOST if it's like 10 on a team. otherwise, limit it to 1 or 2 per team depending on numbers. i've played on a few servers where they allow 2 per team no matter how many ppl are on. it was never really an issue and was almost always full. even at like 3 in the morning. just me thoughts, eh?