Actually I think zm_deep_thought_nv would be great for HnS. We don't even need to convert anything. It's not huge but has tons of props. A lot of them are the same though like the lila-style areas are sofas and vending machines but towards the north end you have like the office upstairs and downstairs I added where there are like plants and shit and downstairs does have a ton of different stuff going on. I'm gonna put it on HnS and make the prop list for it like right now because it'd be really good I think.
As for Onadega, someone should take _v3 and cut it so it's only the house, garage, and area next to it with the spawns and stuff -- cut off the back field just before the lab entrances -- and save it as a HnS. The house and garage would be great for this mod. I already loaded it with a myriad of props. We just need to cut off the field because the map gets too big once you throw in the lab and forest hideout. I can provide the .vmf to whoever wants it.
*EDIT*
Okay zm_deep_thought_nv is now on HnS with its own custom prop menu.
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